Saturday, April 18, 2015

How Far Can You Go? Feature - Original Soundtrack


It's been 2.5 years since any major development has been done on this project, and I restarted my previously futile efforts to create good, catchy music for How Far Can You Go?
After working on some more design on the atmosphere of the game, I've designed many different BGMs (Background Music(s)) for the game, and most all of the tracks fit their respective titles very well.
Although my efforts aren't at their max and the music isn't completely finalized, you can grab a taste of what some of the pieces will sound like (in their rough form) in the link below. Not every track has been completed, but a majority of the songs for the worlds have been done!
The game will officially release on June 20th, 2016, so the soundtrack release has also been set as the same date - However, I'm planning to release the official soundtrack at the end of this year. This will be to help others get into the hang of the music before the final release of ...How Far Can You Go?
Any comments on the music, or title selection for anything? Post a comment below if you'd please!

Thank you for your time, I'll see you soon.

More information can be found here


Friday, April 17, 2015

How Far Can You Go? Truly Revamped

So guys, I had a plan to revive the game a few months ago - and that plan lasted all around 5 days!

Well, now I'm really serious and I'm aiming to release the highly anticipated 0.4 version before the end of my school year (6/12/2015) !! Well well, the art style has been changed to a great extent (and for the better), and the character control for our square has been modified accordingly.

There will be some screenshots of some of the levels in the first world, and the new main menu that I spent forever working on (The menu is dynamic, but the image can't show that, unfortunately)

I'll start posting more updates...more often, so keep an eye out!


Title Screen for 'How Far Can You Go?' 0.4

NEW Main Menu for 'How Far Can You Go?'

The revamped first level of the game - art and level design-wise.

The revamped third level of the game - art and level design-wise.

The revamped tenth level of the game - art and level design-wise.

The revamped thirteenth level of the game - art and level design-wise.

Well, hopefully you enjoyed this loaf of news - will be writing soon!

For more details on the game, check out this INDIEDB link!
http://www.indiedb.com/games/how-far-can-you-go

Currently working on: Redesign of World 2 Levels